Dungeons & Dragons – TGN – Tabletop Gaming News https://www.tabletopgamingnews.com News for Tabletop, Boardgames, Miniatures, RPGs and Card Games! Mon, 24 Feb 2025 20:37:53 +0000 en-US hourly 1 https://www.tabletopgamingnews.com/wp-content/uploads/2023/02/cropped-Tabletop-Gaming-News-Logo-32x32.png Dungeons & Dragons – TGN – Tabletop Gaming News https://www.tabletopgamingnews.com 32 32 Wizards of the Coast Announces New D&D and Magic: The Gathering Crossover: Lorwyn-Shadowmoor https://www.tabletopgamingnews.com/wizards-of-the-coast-announces-new-dd-and-magic-the-gathering-crossover-lorwyn-shadowmoor/?utm_source=rss&utm_medium=rss&utm_campaign=wizards-of-the-coast-announces-new-dd-and-magic-the-gathering-crossover-lorwyn-shadowmoor Mon, 24 Feb 2025 20:37:52 +0000 https://www.tabletopgamingnews.com/?p=21478 During MagicCon Chicago, Wizards of the Coast revealed plans for a new crossover book that will bring the Magic: The Gathering setting of Lorwyn-Shadowmoor to the Dungeons & Dragons universe. The announcement marks the latest collaboration between the two popular franchises, following previous crossovers such as Ravnica and Theros.

The news was shared briefly during the convention and later confirmed in a post on BlueSky.

Lorwyn-Shadowmoor is a distinctive setting within the Magic: The Gathering multiverse, known for its absence of humans and its focus on fae creatures such as Kithkin, Merfolk, Bogarts, and Flamekin. The setting is divided into two contrasting aspects: Lorwyn, a bright and idyllic world of perpetual daylight and midsummer, and Shadowmoor, a darker counterpart where the same creatures take on more sinister roles.

The plane undergoes a cyclical transformation every 300 years, shifting between its Lorwyn and Shadowmoor states. This duality offers a unique backdrop for storytelling and gameplay, with potential for creative mechanics and narrative exploration in the upcoming D&D supplement.

Previous crossovers between Magic: The Gathering and Dungeons & Dragons have introduced new rules and systems to the 5th Edition of D&D, such as the guild mechanics from Ravnica and the piety system from Theros. It remains to be seen what specific elements from Lorwyn-Shadowmoor will be adapted for the tabletop role-playing game, but the setting’s rich lore and dynamic nature suggest opportunities for innovative gameplay.

No release date has been announced, though speculation points to a possible late 2025 or 2026 launch. As more details emerge, fans of both franchises will be watching closely to see how WotC brings the whimsical and dark world of Lorwyn-Shadowmoor to life in the D&D universe.

]]>
The 2025 Dungeons & Dragons Monster Manual Released, Completing Revised Core Rulebook Trilogy https://www.tabletopgamingnews.com/the-2025-dungeons-dragons-monster-manual-released-completing-revised-core-rulebook-trilogy/?utm_source=rss&utm_medium=rss&utm_campaign=the-2025-dungeons-dragons-monster-manual-released-completing-revised-core-rulebook-trilogy Wed, 19 Feb 2025 20:21:15 +0000 https://www.tabletopgamingnews.com/?p=21391 The 2025 Monster Manual, the final installment in the revised Dungeons & Dragons core rulebook trilogy, has officially been released. This release follows the 2024 Player’s Handbook and the 2024 Dungeon Master’s Guide, rounding out the updated set of essential resources for fifth-edition gameplay.

The 2025 Monster Manual includes 85 new monsters and a total of over 500 monsters, each accompanied by detailed illustrations, including a striking cover by artist Tyler Jacobson depicting a green-eyed beholder facing off against Minsc and Boo.

The revised core rulebooks have proven highly popular, with reprints already underway to meet demand.

The 2025 Monster Manual is available for purchase at various retailers, including D&D Beyond, Amazon, DM’s Guild, local game stores, and Barnes & Noble. For those looking to fully embrace the revised editions, D&D Beyond also offers a 2024 Digital & Physical Core Rulebook Bundle for $179.97, which includes hardcover and digital versions of all three books along with exclusive digital bonuses such as the Dragons of D&D digital art book.

]]>
The New Monster Manual for Dungeons & Dragons Has Over 500 Stat Blocks and New Features https://www.tabletopgamingnews.com/the-new-monster-manual-for-dungeons-dragons-has-over-500-stat-blocks-and-new-features/?utm_source=rss&utm_medium=rss&utm_campaign=the-new-monster-manual-for-dungeons-dragons-has-over-500-stat-blocks-and-new-features Wed, 08 Jan 2025 22:18:05 +0000 https://www.tabletopgamingnews.com/?p=21294 The official Dungeons & Dragons YouTube channel recently provided an in-depth look at the upcoming 2024 Monster Manual. The book, described as the final installment in the revised trio of core rulebooks, is set to feature significant updates and new content aimed at enhancing its role as both a gameplay resource and a tool for inspiration.

The designers shared that this new edition includes over 500 stat blocks, making it the largest Monster Manual in the history of Dungeons & Dragons. They explained that every monster has been updated in some way, with adjustments to mechanics, lore, and presentation. Additionally, the book introduces over 80 new creatures, expanding the range of options available to Dungeon Masters.

The artwork was highlighted as a major focus, with illustrations showcasing monsters actively engaging in their environments rather than appearing in isolated settings. The creative team emphasized that this approach aims to help Dungeon Masters visualize how creatures might interact within their campaigns, making it easier to integrate them into stories. Monsters like the rust monster, beholder, and ancient dragons were described as receiving fresh depictions that highlight their abilities and behaviors.

The team also pointed to mechanical improvements, particularly for legendary creatures and higher-level threats. Changes such as streamlined stat blocks and the incorporation of new abilities are intended to make encounters more dynamic while simplifying gameplay for Dungeon Masters. The inclusion of default loot tables and environmental details for each creature was mentioned as another way the book supports smoother preparation and play.

Classic monsters, including vampires and dragons, have been revisited to include new gameplay options. For example, the designers noted that ancient dragons now have spellcasting abilities directly integrated into their stat blocks, while vampires have gained additional tactical tools to reflect their elusive and dangerous nature. Lower-level creatures, such as goblins, have also been expanded with new variants to offer more diversity in encounters.

In terms of organization, the book has been designed to be more intuitive. Monsters are listed alphabetically by name rather than by type, a change aimed at making it easier for newer players to locate specific entries. Comprehensive indexes for sorting creatures by challenge rating, type, and environment remain, offering flexibility for those planning detailed adventures.

The narrative content has been reworked as well, with lore streamlined to provide Dungeon Masters with enough context to inspire creativity without overwhelming them with rigid backstories. The designers explained that many entries now include concise taglines summarizing a monster’s essence, serving as quick reference points to spark ideas.

]]>
New 2024 Monster Manual | Everything You Need to Know | D&D nonadult
Monster Vault 2 by Kobold Press Now on Kickstarter https://www.tabletopgamingnews.com/monster-vault-2-by-kobold-press-now-on-kickstarter/?utm_source=rss&utm_medium=rss&utm_campaign=monster-vault-2-by-kobold-press-now-on-kickstarter Wed, 08 Jan 2025 21:39:34 +0000 https://www.tabletopgamingnews.com/?p=21271 Kobold Press has launched the Monster Vault 2 Kickstarter campaign, offering a new collection of content for Tales of the Valiant and Dungeons & Dragons 5E campaigns. The campaign has already surpassed its $75,000 funding goal, with over $142,000 pledged by nearly 2,000 backers. The project will run until February 7.

Monster Vault 2 introduces over 300 new monsters, including various demons and undead. The book also introduces “monster bundles”, which are groups of related creatures (such as frost giants and winter wolves) designed to create balanced encounters for any tier of play.

Backers at the $29 level or higher will receive the Field Guide to Monster Harvesting, a companion volume detailing how to gather and use materials from creatures featured in Monster Vault 1 and 2. These materials can be used to enhance spells and provide benefits during gameplay. Examples include using void essence to increase a spell’s effectiveness or a unicorn horn to improve healing. Additional stretch goals will expand the guide with more materials and items.

Monster Vault 2 will be available in print, PDF, and virtual tabletop (VTT) formats. Both regular and limited editions are offered. Additionally, backers will receive an STL file to 3D print a Sporeborn monster from the original Monster Vault.

]]>
Future Taxi Company Owner and Wannabe Space Colonizer Threatens to Put His Grubby Paws on D&D https://www.tabletopgamingnews.com/future-taxi-company-owner-and-wannabe-space-colonizer-threatens-to-put-his-grubby-paws-on-dd/?utm_source=rss&utm_medium=rss&utm_campaign=future-taxi-company-owner-and-wannabe-space-colonizer-threatens-to-put-his-grubby-paws-on-dd Sat, 30 Nov 2024 20:15:32 +0000 https://www.tabletopgamingnews.com/?p=21125 Elon Musk, a South African immigrant to the US has threatened to buy Hasbro, the parent company of Wizards of the Coast. Dungeons & Dragons is already facing a tough time, but this aligns with Musk’s recent business philosophy of acquiring dying brands and making them even more dying. Elon posted the message “How much is Hasbro?” on X, the Everything app, which after a user exodus to Bluesky only holds value because multiple adult-themed websites are lined up to buy the domain from the professional edgelord.

Not everything Elon acquires turns to shit, but its not for the lack of trying as he recently announced that he is turning his popular car brand Tesla into a cab company with the launch of the Cybercab, a very small and impractical car with no stearing wheel. This was an idea he got while playing the arcade game Crazy Taxi by himself in the $35M compound he bought for his 11 kids and their mothers after watching a documentary about the Waco Siege and thinking it looked cool. Elon is the number one ranked Crazy Taxi player on his Crazy Taxi arcade machine. He is also best Diablo 4 player in the galaxy, and its definitely him playing and not a team of SpaceX interns who are paid in meme coins and ketamine.

In Hasbro’s recent Q3 earnings report, it was revealed that Dungeons & Dragons isn’t performing well. Many speculate that the brand’s future will grow even bleaker once the Baldur’s Gate 3 hype fades and the final season of Stranger Things airs next year. Both properties contributed significantly to the game’s recent boom which got off to a flying start during the pandemic, but the momentum appears to be waning. It’s surely nothing that massive layoffs and AI can’t fix, two things that both Musk and leadership at Hasbro are very fond of. “Dungeons and Dragons fans also love AI, and there has never been any backlash against the use of AI in WOTC products,” said Hasbro CEO Chris Cocks while staring me rabidly in the eyes while holding a shank he made from compressed Magic: The Gathering cards and melted Monopoly game pieces.

It remains to be seen if Chris Cocks will give up his position as CEO of Hasbro in the case of an acquisition or if there is room for two Cocks in the company.

]]>
Witchfyre Brings Witchcraft to D&D and Pathfinder in New RPG Supplement on Kickstarter https://www.tabletopgamingnews.com/witchfyre-brings-witchcraft-to-dd-and-pathfinder-in-new-rpg-supplement-on-kickstarter/?utm_source=rss&utm_medium=rss&utm_campaign=witchfyre-brings-witchcraft-to-dd-and-pathfinder-in-new-rpg-supplement-on-kickstarter Wed, 13 Nov 2024 22:05:07 +0000 https://www.tabletopgamingnews.com/?p=20965 Witchfyre, a new supplement designed for D&D 5E and Pathfinder 2E, is now live on Kickstarter, offering players an adventure centered around witchcraft themes. Witchfyre presents a variety of content suited to fans of gothic aesthetics, fall atmospheres, and dark academia, providing an opportunity for both newcomers and experienced RPG players to explore witch-inspired gameplay.

A collection of fantasy-themed items perfect for D&D or Pathfinder enthusiasts, including a map, dice, candles, dragon figurines, two boxed card sets, a tarot deck, artwork, and a box labeled "Witch Eye." The items are artfully arranged on a white background.

The book introduces 13 distinct witch-themed subclasses, each providing a different approach to magic. The options range from the healing-focused Serenity Witches to Pact Witches, who form connections with mysterious entities. For those seeking more traditional RPG roles with a witchcraft twist, subclasses such as the Hex Archer and Corpse Crafter combine familiar archetypes with new, witchcraft-inspired elements.

The world of Witchfyre includes several covens, each offering unique abilities and teachings. For example, The Thorned Roses focus on defensive magic, while The Distant Orchard provides skills in stealth. Players can also engage with one of 13 Witchfyre Dragons or pursue pacts with various Accursed Gods, adding additional paths for character progression and storytelling.

A bearded adventurer stands confidently on a ship's bow, holding a trident. Behind him is an intricately detailed fantasy map labeled with seas, regions, and islands. The map's colors and designs evoke a sense of exploration and mystery, akin to discovering hidden treasures in a new RPG supplement.

Alongside character options, Witchfyre includes a full campaign that spans 13 levels, guiding players through a world affected by a widespread curse. This adventure provides a structured storyline for players interested in immersing themselves in a darker, magic-focused setting.

A fantasy-themed illustration features a character in dark, intricate attire holding a potion. Two colorful dice hint at a D&D adventure. The background reveals a shelf with books and mysterious objects, echoing the world of witchcraft. Blue smoke adds a magical aura.

The Kickstarter campaign for Witchfyre has currently exceeded its initial goal of $5,000, with pledges totaling over $73,000. The campaign remains open until midnight on November 14.

]]>
WizKids Announces New Map-Building Game for Dungeons & Dragons Fans: Edge of the Realms https://www.tabletopgamingnews.com/wizkids-announces-new-map-building-game-for-dungeons-dragons-fans-edge-of-the-realms/?utm_source=rss&utm_medium=rss&utm_campaign=wizkids-announces-new-map-building-game-for-dungeons-dragons-fans-edge-of-the-realms Mon, 28 Oct 2024 21:21:58 +0000 https://www.tabletopgamingnews.com/?p=20704 WizKids has revealed Dungeons & Dragons: Edge of the Realms – Fields of Faerun, a new map-building game set to release in June. Designed by Phil Walker-Harding, known for games like Barenpark and Imhotep, this upcoming title allows players to explore the continent of Faerun within the Forgotten Realms universe.

In Edge of the Realms – Fields of Faerun, players take on the role of explorers working to construct individual maps of Faerun by drawing and placing map cards. Players aim to complete quests by linking terrain, landmarks, and cities across their maps. Using a card-drafting system that promotes simultaneous play, the game minimizes downtime, moving quickly through 15 rounds until a final score determines the top explorer.

The game includes art by Gerralt Landman, featuring 139 cards, 50 cubes, four tokens, five pawns, and a score pad. Suitable for two to four players aged 12 and up, it offers a playtime of around 30 minutes. The game will be available at a retail price of $24.99, with pre-orders now open.

]]>
Scions of Elemental Evil Released on D&D Beyond Ahead of Organized Play Events https://www.tabletopgamingnews.com/scions-of-elemental-evil-released-on-dd-beyond-ahead-of-organized-play-events/?utm_source=rss&utm_medium=rss&utm_campaign=scions-of-elemental-evil-released-on-dd-beyond-ahead-of-organized-play-events Thu, 24 Oct 2024 23:45:41 +0000 https://www.tabletopgamingnews.com/?p=20584 D&D Beyond has released Scions of Elemental Evil, a short adventure available ahead of its upcoming organized play events in stores and conventions. The adventure is set in the Greyhawk region and involves an encounter with Ulsedra Vox, a follower of Elemental Evil. It is designed for up to six Level 4 characters, with pregenerated options including the D&D cartoon characters and a new character named Niko.

The adventure was developed by Amanda Hamon, with Will Doyle contributing as a designer. It incorporates the 2024 rule set and includes several magic items from the 2024 Dungeon Master’s Guide. It also features updated statblocks for creatures like the incubus and succubus, with the ability to switch forms. Each form has unique abilities, including the succubus’s use of the Dominate Person spell and the incubus’s Nightmare action.

Scions of Elemental Evil will be available for play during organized events from October 29th to November 25th. Additionally, it will be available for free to all D&D Beyond users starting on October 29th, as part of the 50th Anniversary Play Series.

]]>
Hasbro’s Q3 Report Shows Decline in D&D Revenue Despite 2024 Launch https://www.tabletopgamingnews.com/hasbros-q3-report-shows-decline-in-dd-revenue-despite-2024-launch/?utm_source=rss&utm_medium=rss&utm_campaign=hasbros-q3-report-shows-decline-in-dd-revenue-despite-2024-launch Thu, 24 Oct 2024 21:16:40 +0000 https://www.tabletopgamingnews.com/?p=20566 Despite the highly anticipated release of the 2024 Player’s Handbook, the Dungeons & Dragons brand appears to be struggling to make a significant impact on Hasbro’s bottom line. While strong sales initially prompted a second print run, Hasbro’s Q3 earnings report suggests that the launch may have underperformed, as D&D failed to receive much attention from company leadership. The 2024 Player’s Handbook, along with the soon-to-be-released Dungeon Master’s Guide, is shaping up to be a hit for Wizards of the Coast. However, during the Q3 earnings report, Hasbro CEO Chris Cocks and CFO Gina Goetter chose to focus on Magic: The Gathering and other segments rather than D&D.

Hasbro’s overall financial performance has been a mixed bag. Their total revenue dropped 15% year-over-year, excluding the sale of eOne, while gaming revenue saw a slight uptick, up 3% year-to-date, but down 6% in Q3. Wizards of the Coast’s operating margin of 44.9% remains impressive, though the third-quarter decline in revenue has raised concerns about the long-term trajectory of D&D. Much of the drop was attributed to the significant revenue generated by Baldur’s Gate 3 in Q3 2023, which had an outsized impact on last year’s figures.

Dungeons & Dragons, though performing well in the marketplace, appears to be under pressure to maintain the momentum of its 5th edition, especially as the full slate of core books for 2024 rolls out. Wizards of the Coast saw a 5% revenue decrease in Q3 2024 compared to the same quarter last year, largely due to the absence of Baldur’s Gate 3 revenue, which had significantly boosted earnings in 2023. Many hoped the 2024 Player’s Handbook would help soften this decline, but it seems the latest release hasn’t compensated for the drop.

Despite this dip, the overall operating margin for Wizards of the Coast remains robust at 44.9%, only slightly down from last year’s 47.0%. While a 3.1-point decrease may seem notable, margins above 40% are still considered highly favorable in the industry. Magic: The Gathering, meanwhile, continues to be a strong performer, with revenue up 3%, helping to offset some of the losses from D&D.

Year-to-date, Wizards of the Coast’s performance has been relatively strong. Revenue for the first nine months of 2024 is up 7%, and operating profit has surged by 30%, reflecting solid operational efficiency and cost management. Additionally, tabletop gaming as a whole saw a modest 3% increase in revenue. The strong numbers might have more to do with the massive amounts of layoffs Hasbro and WOTC have seen in the last few years, which has helped reduce cost, rather than a high number of sales.

A particularly worrying issue is the fact that Dungeons and Dragons have previously been highlighted in quarterly earnings as a bright spot in Wizards of the Coast’s and Hasbro’s struggling portfolio. Now it seems like it’s just Magic: The Gathering that is keeping them afloat.

As Hasbro continues to adjust its business strategy, the outlook for Dungeons & Dragons remains unclear. Despite strong initial sales for the 2024 core books, they have not made a substantial impact on the company’s overall financial performance. Additionally, Wizards of the Coast recently experienced further layoffs as part of a corporate reorganization aimed at “streamlining operations”. This restructuring reflects Hasbro’s increased focus on digital platforms, such as D&D Beyond, and efforts to “integrate more technology-driven innovation”, which might refer to both their upcoming VTT Sigil, but also generative AI which CEO Chric Cocks has been eager to implement.

More info about the recent layoffs can be found here.

Watch the article in video format here!
]]>
Has D&D Reached Its Peak? Hasbro’s Earnings Reveal Downwards Trend Despite Player's Handbook Release nonadult
More Layoffs Hit Wizards of the Coast Amid Corporate Reorganization https://www.tabletopgamingnews.com/more-layoffs-hit-wizards-of-the-coast-amid-corporate-reorganization/?utm_source=rss&utm_medium=rss&utm_campaign=more-layoffs-hit-wizards-of-the-coast-amid-corporate-reorganization Wed, 23 Oct 2024 19:16:03 +0000 https://www.tabletopgamingnews.com/?p=20516 There are fresh indications of more layoffs at Wizards of the Coast, with news coming directly from those impacted. Associate Influencer Manager Dixon Dubow announced on Twitter that he had been laid off as part of a corporate re-organization. Dubow, expressed his dismay, saying, “Unfortunately, I was informed today that my position on @Wizards_DnD has been impacted as part of a corporate re-organization. I have been laid off. More words will come later, for now I am just heartbroken.” (Update 24/10: WOTC has confirmed the layoffs, read the update at the end of the article. WOTC has also reported a decline in D&D revenue.)

Dixon Dubow played a significant role in building relationships with the community. His contributions were widely recognized amongst content creators as helping Wizards of the Coast maintain strong connections during major events and product releases.

The corporate reorganization remains vague, with concerns about what this means for the future of Wizards of the Coast and its structure. Wizards of the Coast has yet to issue an official statement regarding this development.

This is not the first time Wizards of the Coast has faced significant layoffs in recent years. In December 2023, Hasbro, the parent company of Wizards of the Coast, announced a round of layoffs that affected 1100 staff members, many of whom were part of Wizards of the Coast. This came after an earlier round of 800 layoffs at the beginning of 2023, bringing the total number of positions eliminated last year to over 1900, marking a 20% workforce reduction. The layoffs were part of a broader strategy by Hasbro to navigate financial challenges amid a struggling toy market, while also cutting costs by selling their stake in eOne and closing their Providence, R.I. offices.

During these challenging times, Wizards of the Coast had been a bright spot for Hasbro, with Magic: The Gathering and Dungeons & Dragons seeing significant popularity. However, the recent developments raise questions about the company’s direction and its ability to sustain community-focused initiatives.

Update 24/10

Toybook.com has revealed that Hasbro has announced significant organizational changes as part of its ongoing restructuring efforts.

In a letter to Hasbro employees CEO Chris Cocks stated that less than 100 employees will be affected by a workforce reduction, as WOTC seeks to streamline operations and speed up its product development processes. These changes are aimed at reducing the time to market by at least three months, with a focus on “design to value” according to Cocks.

The letter goes on to say that the restructuring reflects Hasbro’s increasing focus on digital, direct, and technology-driven innovation, with several leadership roles being redefined. You don’t have to read between the lines here to understand that this means that the focus is getting players on D&D Beyond and Sigil while shifting book sales over to digital. Technology-driven innovation also likely refers to projects such as Sigil but also to generative AI which Cocks seems to be a big fan of.

The entire letter can be read over at Toybook.com.

Watch the article in video format!
]]>
More Layoffs Hit Wizards of the Coast Amid Corporate Reorganization nonadult